A2 Physics Project thread -1 reply

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#101 11 years ago

Just finished and uploaded A2 Physics Project Version 1.1 It should be available tomorrow




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#102 11 years ago

Here is the download page The A2 Physics Project 1.1




Jetfreak

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#103 11 years ago

I just downloaded a few hours ago and it's now integrated to my a2. no bugs so far.....I'll let you know if I find any. Are there?




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#104 11 years ago
jetfreak;4347917I just downloaded a few hours ago and it's now integrated to my a2. no bugs so far.....I'll let you know if I find any. Are there?

None that I found. Of course, I've been looking at this all day Friday and Saturday. Different eyes may find something I missed.




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#105 11 years ago

I would like to say "Thank You!" to all of you who've D/L'd A2PhysProjV1.1 and the forerunners to it. I would also like to thank those of you who've posted comments and suggestions in this thread. I am delighted so many others see this as an improvement to the game. I am humbled so many of you want and use this. I am very flattered many of you came back for more.

The support and encouragement shown to such a minor improvement in A2 says a great deal about the character of people in this community and A2Files in particular. Again, Thank You all!




Freyr Advanced Member

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#106 11 years ago
thunderfoot006;4347919None that I found. Of course, I've been looking at this all day Friday and Saturday. Different eyes may find something I missed.

The Borg cube appears to bank when turning corners, other than that nothing that I have noticed.




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#107 11 years ago
Freyr;4357192The Borg cube appears to bank when turning corners, other than that nothing that I have noticed.

Just got done looking at the files for the Cube. All four Cubes use the same file. The following lines are in the borg_sbattphys.odf file:

// How much it rolls when it turns, normalized to 1, set to 0 to eliminate roll rollCoupling = 0;

I did not include them in the borg_sbattcombat.odf file. and I have noticed the Cubes have a tendency to climb and dive a lot more now. The only Borg ship which does not use this is the Constructor which has a rollCoupling value of "1".

Could you please post a pic of what you are describing? I'd like to see it.