Ancient Satellite! -1 reply

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score1_uk

BSA Mod Co-founder

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9th February 2005

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#1 10 years ago

Well, I was just gonna tweek the Ancient Satellite made by ColdDarkParanoia, but When I looked at the mesh, It was best just to rebuild from scratch. This is what I came up with. Its about half the poly count at 3314 polies. Sat.jpg I have also armed her with an ancient beam weapon that can take down most ships in 1 shot, and then must recharge the energy before firing again :)




score1_uk

BSA Mod Co-founder

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9th February 2005

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#2 10 years ago

Got it down to 2946 polies :)




captain rich

The forums staffers think I'm Cool

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10th March 2008

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#3 10 years ago

Looks good.:)




Intrepid781

I want to be like Revenge

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2nd September 2006

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#4 10 years ago

Wow that looks amazing! Looks borgish...




Dan1025

Adopt, adapt, improve

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24th February 2007

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#5 10 years ago

Excellent model and textures, and thats great news about the poly count :)




PollyGraphics

the graphic masters

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22nd August 2006

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#6 10 years ago

looks awsome hope to see it ingame soon




score1_uk

BSA Mod Co-founder

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9th February 2005

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#7 10 years ago

Here it is ingame. I just need to know how to make the flare effect at the start of the beam smaller?? sat1.jpg




Dan1025

Adopt, adapt, improve

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24th February 2007

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#8 10 years ago

Put this in the weapons ordinance file (the one with the "o" at the end of the filename): //Size of the flare around the phaser flareRadiusMultiplier = XX.X Where XX.X is the size of the flare :)




score1_uk

BSA Mod Co-founder

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9th February 2005

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#9 10 years ago

Yep, that did it :) sat3.jpg




Dan1025

Adopt, adapt, improve

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24th February 2007

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#10 10 years ago

Glad to hear it, the satellite looks great :)




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