Armada crashes after changing a weapon -1 reply

Please wait...

Guest

I didn't make it!

0 XP

 
#1 13 years ago

well, i downloaded a texture for sta2 (cutting beam) and put into the weapons.spr the right entry: # Cube cutting beam 1 wcbeam1 wcbeam1 0 0 128 64 @anim=tex1x4

# Cube cutting beam 2 wcbeam2 wcbeam2 0 0 256 42 @anim=tex1x6

and then added the texture as a sprite to the weapons odf file:

(for example bbphaso.odf)

#include "phasero.odf"

//The sprite which is used for this ordinance Sprite = "wcbeam1"

//Phaser specific: this is the thickness of the beam Radius = 12.0

but now the game crashes when my borg interceptor tries to shoot. what did i do wrong, does sta2 create a log file with an error msg?




Guest

I didn't make it!

0 XP

 
#2 13 years ago

ok, got the problem :D




superknijn

You guys rule!

50 XP

5th March 2004

0 Uploads

220 Posts

0 Threads

#3 13 years ago

Where did you find that cutting beam? I looked everywhere :rolleyes: , but i can't find it. :clueless:




Guest

I didn't make it!

0 XP

 
#4 13 years ago

baahhh, dont fin the link anymore, give me your email and ill send you the zip :)