Armada II Canon? -1 reply

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pepperman

Cloaked in the Neutral Zone

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5th February 2004

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#11 12 years ago

Keep in mind that A1 and A2 were made many years ago...when CPUs, memory and graphics cards were a lot slower and less powerful.




Datarock VIP Member

Resynchronizing with RealitySorry, You're Not a Winner

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#12 12 years ago
pepperman;3518346Keep in mind that A1 and A2 were made many years ago...when CPUs, memory and graphics cards were a lot slower and less powerful.

I wish people would stop using that as an excuse. The Armada games could have been made much better, and still have been able to run on an average computer.




Majestic-MSFC

Majestic is thy Name!

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2nd April 2006

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#13 12 years ago
Ludwig;3515899Who cares about canon? What's important is that you have fun playing the game. If you need better textures, download some good mods. McCoy: "The words aren't important, Spock. What's important is that you have a good time singing." --Star Trek: The Final Frontier[/quote] Well said. ;)
pepperman;3518346Keep in mind that A1 and A2 were made many years ago...when CPUs, memory and graphics cards were a lot slower and less powerful.
I have to agree, when I got both games at the time of their release by Pc could barely play them. [quote=Gavin]I wish people would stop using that as an excuse. The Armada games could have been made much better, and still have been able to run on an average computer.

Not point any fingers at you Gavin, but I have seen that kind of statement several times over the last 18 months. For those who think its only an excuse, please try to think the way game developers think. How do you make more money off a game? By marketing it to a larger audience, in the video game market that means making it so the game can run on slower PCs, so more people will buy the game. Now I do agree even back then the models could of been a bit better, but hey who really cares, there are enough models out there now to feed an army for 3 years. Also back when the games first came out there was no problem over the models, it wasn't until modellers started to make new models that we got bored with the stock ones. So remember to think outside the box and see it from a business point of view, they are only making the game to make money, the more the better, thats what its all about.




Chiletrek

Warriors from Fluidic Space

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8th August 2004

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#14 12 years ago

Hello: I agree totally agree with you Majest, when Armada1 became available I still had a computer Pentium1 with 166MHz with a newer one of 1000 MHz. So I totally understand when the developers asked the moddellers to keep things in the game the most friendly possible to every PC so the game could reach the greater number of people possible.




Datarock VIP Member

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#15 12 years ago
Majest;3518816 Not point any fingers at you Gavin, but I have seen that kind of statement several times over the last 18 months.[/quote] That is because it is true.
[quote=Majest;3518816] Now I do agree even back then the models could of been a bit better, but hey who really cares, there are enough models out there now to feed an army for 3 years. Also back when the games first came out there was no problem over the models, it wasn't until modellers started to make new models that we got bored with the stock ones.

The thread starter obviously cares about it or he wouldnt of started the thread. I personally hated Armada 2 when i got it, how do you think i came across Armada 2 files, because i was looking for something to make it a whole lot better, thats how.

With mods made by us lot i rate the game 10/10, but as a stock game, i rate it 3/10.




AdmarilRyan

I'm not crazy... Not always

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17th May 2005

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#16 12 years ago

Well with regards to cannon, I think it would be exceptionally difficult to make a playable, balenced and enjoyable game that that is cannon, especially as in the shows you only see so much. If it wasn't for the DS9 dominion wars series I think our idea of cannon would be rather limited, and even with it, we only have knowledge of about 3 or 4 romulan ships and the cardies would only have a about 2.

With regards to graphics until about a year ago my PC wasn't up to playing A2 on full graphics, now consider that in the UK or the USA where computers are ahead of most places, then consider the same game being played in eastern europe where in general computers are likely to be less powerful, in the order to get a wide an audience as possible it is quite important to restrict the system requirements of a game.




Atlantis

The Confused Vorlon

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2nd November 2002

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#17 12 years ago

As for being "canon" graphically, it's just a matter of perspective. You could argue that unless the exact amount of rivets holding it together are present on the texture, it's not canon. It's a matter of personal preference as to how specific "canon" is. The models in the stock game DO resemble the ships they're supposed to. They're the right general shape, and the right color in the right places. So they are canon. Simple as. Sure they're not very good by "our" standards, but so what?

And of all the things to complain about in A2, graphics are the least of your worries. Why? Because graphics are SO easy to change, and it's just vanity anyway. Just download the new A2upgrade mod. Sorted.

As for the excuse of "The Armada games could have been made much better, and still have been able to run on an average computer." then i also disagree. Too many games are so high-spec that you need a brand new computer to run them. And after all that it's a crappy game anyway (example: Legacy, or Deus Ex II). Activision decided to make it a mid-range game, so it'd be playable by a wider audience, and also so they could spend more time on "features" (yeah they didn't do a brilliant job but it was good enough...ish). These people do have deadlines, you know. :-P




kel333

IWL: Klingon Defense Force

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10th June 2005

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#18 12 years ago

I agree and disagree. With the point of textures alone, making them sharper/better doesn't change the spec requirements. They could've been much improved without impacting system resources. Aside from that (that would have been a major difference) the game was about where it should've been when released. What I'm trying to say is that the one area that would've improved the game visually is the texture quality. See the A2 Upgrade Project as proof.




F-Bobby

Trek Addict, armada2 addict

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25th October 2006

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#19 12 years ago

yeha i had the first couple of upgrades on my old comp which was an AMD 600 with 128 megs of ram and a 16 bit card and it ran fine. for somereason the centaur made it lag a lot, but i think its a very high poly count, but no one can tell me for sure. so i think its definalty possible that the game could have been made much better




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