Hi, I have been trying to darken the fmining station. I got the fmining texture file and darkened it and saved to the RGB folder, but ingame, it hasnt got any darker. Is this station hard coded or somethin?
Did you save the alpha channels? If not your texture may glow and looks lighter than it is.
There are no alphas in the texture. There must be a hard code issue, as I tried to export the model under a dif name but using the same fmining texture file and it went abit strange :(
Another thing to note (don't know if you've already thought of this) but there are three texture sets per station. The first is 256x256, the second 128x128, and the third, 64x64. If you haven't already, may help to save over all of them. :)
The only texture set I could find was Fmining. What are the others?
the mining station uses fmining fmining_1 fmining_2 and fmining_B mining_B_1 fmining_B_2 for borg textrures along with Bglow1 and Bcruise I think these are also borg textures but I am not sure also Wbeams for the resorces prossesing efect