Darkening fmining texture? -1 reply

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score1_uk

BSA Mod Co-founder

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9th February 2005

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#1 11 years ago

Hi, I have been trying to darken the fmining station. I got the fmining texture file and darkened it and saved to the RGB folder, but ingame, it hasnt got any darker. Is this station hard coded or somethin?




F/\}{I´3$

Illiterate? I'm FahreS

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24th March 2006

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#2 11 years ago

Did you save the alpha channels? If not your texture may glow and looks lighter than it is.




score1_uk

BSA Mod Co-founder

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9th February 2005

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#3 11 years ago

There are no alphas in the texture. There must be a hard code issue, as I tried to export the model under a dif name but using the same fmining texture file and it went abit strange :(




Flash525

The Carbon Comrade

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14th July 2004

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#4 11 years ago

Another thing to note (don't know if you've already thought of this) but there are three texture sets per station. The first is 256x256, the second 128x128, and the third, 64x64. If you haven't already, may help to save over all of them. :)




score1_uk

BSA Mod Co-founder

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9th February 2005

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#5 11 years ago

The only texture set I could find was Fmining. What are the others?




HMS Frontier

Space The Final Froniter

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31st July 2006

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#6 11 years ago

the mining station uses fmining fmining_1 fmining_2 and fmining_B mining_B_1 fmining_B_2 for borg textrures along with Bglow1 and Bcruise I think these are also borg textures but I am not sure also Wbeams for the resorces prossesing efect