engine/weapon control damaging weapon? -1 reply

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I don't spend enough time here

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2nd June 2006

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#1 12 years ago

how can i make a weapon that only damages the engines and weapons of a ship but nothing else? i've been looking at the shield damaging torpedos but i can't figure out how it only dammages the shields. i'm sure it's simple too do and i'm just being stupid but i can't figure it out. thx for the help in advanced.


Cloaked in the Neutral Zone

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5th February 2004

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#2 12 years ago

Check out the special weapons on the Federation Steamrunner-class and Romulan Raptor class.

Special Weapon: Engine Overload The Steamrunner-class can be outfitted with an Engine Overload weapon. This blast disables the engines of multiple enemy ships, allowing it to use its long-range torpedoes on immobile targets or escape from an incoming attack.

Special Weapon: Myotronic Inhibitor To prevent the Raptor from being destroyed before it can unleash its attack, all Raptors can be outfitted with a Myotronic Inhibitor. This torpedo temporarily disables the weapons system of an enemy vessel, rendering them ineffective in combat.

You can find these files in the following directory:

C:\Program Files\Activision\Star Trek Armada II\odf\special_weapons

Special Weapon: Engine Overload

gwcover.odf wcover.odf

Special Weapon: Myotronic Inhibitor

gmyotron.odf myotron.odf

Also, if you haven’t already done so I would highly encourage you to download and read Westworld’s Big Book on Modding. You will find it to be a valuable resource.


Pro-Filer thinks I'm cool!!

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25th March 2005

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#3 12 years ago

also nebulars can knock out certain systems so take a look at their odf files too


known before as paulhanselluk

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26th June 2005

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#4 12 years ago

Look at the ion cannons in ST v SW or Fleet Command, I think thats the effect you want.