I don't spend enough time here
2nd June 2006
how can i make a weapon that only damages the engines and weapons of a ship but nothing else? i've been looking at the shield damaging torpedos but i can't figure out how it only dammages the shields. i'm sure it's simple too do and i'm just being stupid but i can't figure it out. thx for the help in advanced.
Cloaked in the Neutral Zone
5th February 2004
Check out the special weapons on the Federation Steamrunner-class and Romulan Raptor class.
Special Weapon: Engine Overload The Steamrunner-class can be outfitted with an Engine Overload weapon. This blast disables the engines of multiple enemy ships, allowing it to use its long-range torpedoes on immobile targets or escape from an incoming attack.
Special Weapon: Myotronic Inhibitor To prevent the Raptor from being destroyed before it can unleash its attack, all Raptors can be outfitted with a Myotronic Inhibitor. This torpedo temporarily disables the weapons system of an enemy vessel, rendering them ineffective in combat.
You can find these files in the following directory:
C:\Program Files\Activision\Star Trek Armada II\odf\special_weapons
Special Weapon: Engine Overload
Special Weapon: Myotronic Inhibitor
Also, if you haven’t already done so I would highly encourage you to download and read Westworld’s Big Book on Modding. You will find it to be a valuable resource.
Pro-Filer thinks I'm cool!!
25th March 2005
also nebulars can knock out certain systems so take a look at their odf files too
known before as paulhanselluk
26th June 2005
Look at the ion cannons in ST v SW or Fleet Command, I think thats the effect you want.