Okay, I finally got my Milkshape working and convert the ships I wanted... what a hastle! And to top it off, I wasn't thinking that there would be no ODF's in the conversions. I've become quite proficient at ODF's, but I'm unsure how to know what (and how many) hardpoints there are in my conversions (from BC and SFC3 to Armada 2). Can anyone help me? Or am I going to be playing a guessing game. I used the Milkshape Mod converter provided from the BC page... I know quite a bit about SCF3, would the hardpoints from the original ships be relevant? as for BC... I have no clue... Any and all help you be great. Bernice
If you did it right you had to put all the hardpoints on the ships yourself. That means you are the only person with that information.
As the man says, if you didn't add any hardpoints then there are none. Also, why did you think the ODF would be made for you? You converted a mesh!
4th January 2006
I usually use the UTV utility once the mesh is converted. Its easier to add the hardpoints with. But be warned if you do, keep a non hp'd version till your finished.
okay... I think I may be confused then... lets clarify I used the Milkshape Nif importer/exporter plugins downloaded from the BC page. The conversions gave me both the SOD and Targa's of the ships I used from BC and SCF3. I've never used Milkshape before, so if I was supposed to create the hp's then perhaps someone can assist me on this, as I have no clue. I am trying something I've never done before. Aelita, I will check out this UTV., but where can I find it. Thank you
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22nd April 2004
Major A Payne has done an amazing tutorial, Armada 2 Files - Milkshape 3D Tutorial Its your best hope for hardpointing
But if you have a real probelm e-mail me, and ill help you hardpoint it.
B3Ta, Thank you. I will read the Major Payne stuff... but his stuff usually confuses me... very technical. I have been doing so research on the matter, and will let me you if I need help. Again, thank you.