How do I rotate nodes? -1 reply

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Pizza the Hutt

Me transmitte sursum, caledoni

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19th January 2005

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#1 13 years ago

[color=black]Thanks to the tutorials and to the replies on my first post, I could make some progress with my first two ships. But there are still some problems. One of them is, that the damage textures are turned around by 90 degrees and need to be rotated. The other one is that the wireframes show only one section of the ship when in the game. [/color] [color=black][/color] [color=black]"Be warned though that there is one small problem. Joints can't be rotated that I've found, using MS3d so you may have to export the model to A1 format only and use the A1 sod editor to manually rotate the nodes." (Quote from the M3d Sod tutorial by Major A. Payne)[/color] [color=black][/color] [color=black]Ok, how do I export the model to A1 format only? I tried to open the normal sod in the Storm 3d Tool, but I could not get into th node mode.[/color]




Slider17

I want to be like the Admins

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15th February 2004

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#2 13 years ago

Yeah, good luck. I have often thought about loading a stock ship's nodes that are already turned, but correcting the hierchy would be tricky. I'll be keeping an eye on this one though.

:banghead: