I want to know how can I make a light map texture (Borg cube texture for example) with Photoshop.:uhm:
the process is described in the Big Book of Modding.
ok, I shall see there. Thanks!
make an alpha chanel and paste the texture in there and alter which bits you want to be visable in dark areas(no directional light) (black= no visual white=visable grey=duller)
ok, it's what I'm learning now in the BBoM suggested by Achilles.:D