I have a mod installed but the team colors are not to my liking. How would I remove them?
open the sod in a hex editor and rename all instances of the word "team" to something else four letter, like "void"
Alternaively, if you are working with stock models (sounds as if you aren't though) or if you have the unlimited importer, import said models into MS3d, find the teamcolor meshes and make them use the same texture as the rest of the mesh (typically, the same texture file will be loaded twice, one for the object the other for team color purposes, sometimes more than twice depending on the amount of LODs).
Thats how I removed teamcolors from stock models, and it should work the same for a custom 3d model.
sounds awefully long winded when I can do it by typing 4 letters =P
HEx editor is one of the best moddingtools. you can recreate many instances of the same model with different textures, I do it in Legacy to retexture stock models and play them with the stock models.
I love the Hex editor, its great for changing the script files for single player to.
Either that, or you edit "teamcolor.odf" under odf\other so that all the team colors are exactly the same. That'd get rid of team colors permanently in your game.
Another option is to use a stock version of the same, if the mod changed your team colors.
If that 'hex editor' stuff they're goin' on about above does nothing for you.
Well, that wouldn't exactly help starfleet kid as I believe his problem is that his ships look strange with teamcolored areas. Making all the team colors the same would't fix that problem, as the ship would still have teamcolored areas :)
Its with the fleet ops models. If I export them to ms3d, remove the colors, and export back to sod, the model goes wrong. Have they done somthing to them to prevent tampering?
Try re-noding them. seriosuly I'd try hex editing.