I would love to play a game with very large maps but what I was wondering is anyway to have a super huge that randomizes?
I didn't make it!
While contradicting an earlier post i made on another thread, I don't think anyone has figured out what files control the random map generation. Trust me, i've searched, but nothing, perhaps its hardcoded in the exe.
Hello: That would be bad, really :( I have been searching for any file that can help in that too, mainly to change the planets we always have, from Class-K (don't get me wrong, I have nothing against these icy planets ;) ) to Class-M or even addon planets like Class-O (Oceanic Worlds). I hope there can be an answer for this without having to change the exe.
Wouldn't you be able to place a 'made' planet as a map unit? Like you can a ship? Or this what is restrcited by the randomiser? Or what about a small planet add on? Like a planet but different enough to add on and escape the randomiser?