Lighting Strobes -1 reply

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Ragnar

Sneaking about...

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17th April 2007

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#1 11 years ago

Hello I'm trying to put lighting strobes on my models, I've looked at Westworlds BBOM and the site tutorial, but still they won't work on my model. Any reason why? I've named them s_redstrobebig_1 and so on. Is this right? I tried it without the '_' but still it yields no results.




Chiletrek

Warriors from Fluidic Space

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8th August 2004

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#2 11 years ago

Hello: I saw the name and it is right, but remember to put the strobes just like you put the hardpoints, but putting them at least 2 before you move them, that way you will keep the normal facing of them. Maybe you should make sure you are linking the strobe joints to the h_Lights joint. If that doesn't work, then reply in here some maybe someone with more experience could help you better. Good luck :) And here's a small list of strobes you can use: s_greenstrobe_ s_redstrobe_ s_yellowstrobe_ s_yellowstrobebig_ s_bluestrobe_ s_bluestrobebig_ s_greenstrobebig_ s_redstrobebig_ s_whitestrobe_ s_whiteconstbig_ (this one is the running light on Armada1 ships, it will require rotation to make it look good).




Terradyhne

anti Star Trek reboot

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26th June 2004

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#3 11 years ago

in A2 models the light sprites should even work without linking them to the lights hardpoint




Ragnar

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#4 11 years ago

Yep they're all linked to the h_lights joint. I dunno why it won't work, I want my stations and all to be flashy lol.




Chiletrek

Warriors from Fluidic Space

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8th August 2004

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#5 11 years ago

Hello: Well, that is kinda strange I admit. All I can think about now is maybe you have your main Light joint linked to another place maybe?, the Lights' joint must be linked directly to the main joint (h_scene root or h_root). But keep it up!, I bet you'll get the solution you are looking for :)




Ragnar

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#6 11 years ago

Its all right, h_lights is joined to the h_scene root joint, with all smaller lights joined to the h_lights joint. Meh its being stupid I guess. And all are in visible places. Even just to test I did a random floating strobe joint on the model and then imported it. Still nothing.