Loaded up EOs Neb variants to check out the hardpoints and noticed that when i turn skeleton on to view the hardpoints the whole thing becomes a mess of blue wireframe globes making it almost impossible to see the model and where the hardpoints are located.
How can you improve this? How can you make the skeleton objects smaller so you can see things? I had to load the model up in CV to see things better.
Hmm... Don't quote me on this, but going from that, I'd guess it is a small model. Hardpoints are the same size, the bigger the model size (not file size) the bigger the hardpoints are. If for example you look at the stock ships, especially the scouts, you've got a job seeing where everything is.
In Milk Shape Go To File/Prefrences And Alter Ther Joint Size Default Is 1.0 So Try 0.46 Just Keep Fidaling With It Untill The Joints Are Small Anoth For The Model
Cheers that got it.