Okay basically, whenever you try to build this class when it's nearly completed it closes Armada II saying there was an error. Two members made suggestions on how to fix it but I don't think either of them do anything as it still does it. And since there is no way of contacting the creator I wish to know if anyone has a fix to this download.
Nearly completed, or is done completely? If it crashes when the build time ends, that means there's a mis-reference somewhere in the .odf file for the ship or one of its weapons.
My guess would be that it'd be the build list.
buildItem# = "ship name"
One or more of these ships must be something that isn't in your A2, BlackHedgehog.
Welcome to the forums.
:cool:
Well I have the Battle2.odf which relates to Battle.odf. And it basically starts to build it until it's nearly completed and then it closes and says that there was an error. In another thread I read there was some people who got it to build but it would cause problems when closing the yard, if anyone can explain how to completely fix the files so it will work without any errors please tell me...I found the Instant Action wouldn't load on a normal Armada 2 but will on a 1.2.5 version. So again please if you could provide a download of a working Mamut or explain how to fix it.
EDIT: However when I was reading through the weapons part, I figured it may have something to do with the "transphasic torpedos" since I don't have those.
Comment out all of the weapons stuff in the odf and try it again...if it build then it is a problem within the weapons side of the house.
Upon checking, I realized it has Phasers 3 times, and most of it's build items are ones I don't have.
so lets hope you got it right now.
I went and checked the comments on the ships file site and all of your problems were mentoned there ( and the kid's comment which said it got the ship fixed. :naughty: ).
I strongly recommend to read the comments before downloading a file - because some people here don't care about an upgrade of a file with errors. this prevents one from having the same problems others already had.
DarkEnergy;4970056 I strongly recommend to read the comments before downloading a file - because some people here don't care about an upgrade of a file with errors. this prevents one from having the same problems others already had.
:agreed DE got it right as he usually does. Repairing the flaws in a mod as you have done is an excellent way to learn what can and cannot be modded in this game. It is how I learned nearly everything I know about physics. Posting those same problems here along with your solutions is an excellent way to assist those who will come along in the future and experience the same problems as you have. Thank you in advance for helping them out.
Oops, almost forgot my manners. Welcome to the Community! We're glad you're here! :D
DarkEnergy;4970056so lets hope you got it right now.
I went and checked the comments on the ships file site and all of your problems were mentoned there ( and the kid's comment which said it got the ship fixed. :naughty: ).
I strongly recommend to read the comments before downloading a file - because some people here don't care about an upgrade of a file with errors. this prevents one from having the same problems others already had.
You obviously didn't read my comments clearly enough, one of the "fixes" I tried was by kid which seemingly didn't work. I believe partially the reason is the weapons/build list. I don't know what causes the closing yard to crash since I have done it yet.
EDIT: I've finally got it working, I removed the Transphasic Torpedo, and replaced the build items and it worked completely fine, had no issues with the yard opening and closing.
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