Map Background -1 reply

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UltimaDragon121

I don't spend enough time here

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19th May 2005

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#1 13 years ago

Is it possible to create a new background for the maps, if so could someone please inform me as to how it's done?




The Joelteon7

The cake is a lie.There is no cake.

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13th November 2004

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#2 13 years ago

Short Hand: Yes, its very easily possible. ...I don't know how. Its to do with textures and odf files, I pretty much think that's it...




Flash525

The Carbon Comrade

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14th July 2004

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#3 13 years ago

I don't even believe you need .odf files (that would be for the stars not the background texture would it not)? You would just need (i think) six .tga images (that preferable match up to each other) and in map editor change the background name to whatever you have it as!




UltimaDragon121

I don't spend enough time here

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19th May 2005

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#4 13 years ago

Do the images need to be a specific size(pixils) or file name? and how do you convert them to .tga?




Flash525

The Carbon Comrade

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14th July 2004

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#5 13 years ago

Stock ones are 256x256 so i would guess these to be ok, as for converting them to .tga (Photoshop, Paint Shop Pro - or the newly found Gimp). Gimp is free, Photoshop & Paint Shop you will have to buy! Just open up the .bmp / .jpg etc file and re-save it as a .tga file! Note, you have to save them in a sequance, for example! background0.tga background1.tga ### - saves typing all out! background5.tga Start the files with 0 and end them in 5 (makes 6 sides) i can't remember which side / number fits where so you may have to experiment!




Freyr VIP Member

A2Files Staff

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6th February 2005

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#6 13 years ago

I have done this myself previously. To maintain backwards compatibility I wouldn't create a new sod. This would cause problems with people that download your map but not the background. Replacing one of the originals is the best course of action in my opinion. As with all texture files you can use any binary value for the size however be aware that the texture will be scaled somewhat and larger resolutions do use much more memory on the graphics card. As for file names, imagine your sitting in a box. 0 is in front of you 1 is Right 2 is behind you 3 is Left 4 is above you 5 is below The background texture files are called "MBG---#.tga" (eg, MBGred0.tga, MBGred1.tga) If you are interested in working on a background please do let me know, I have had an unfinished background kicking around for six months that merely needs one panal completing before its finished which your welcome to if you would like to have a go at finishing it off.