Euro-Russian Confederation Minsk class carrier Considering Earth's first contact two years ago, every space forces branch of the different Earth confederations, empires and dominions maintained a military build-up and the Euro-Russian Confederation, the fomer European Union and the CIS nations, were in the need of a state of the art carrier, capable of supporting fleet operations, blockades (or quarantines...) and command ship roles. As response to the call of the Euro-Russian government, the Kalinin-Thyssen construction bureau presented the plans for the Minsk class. This carrier was larger than any Earth ship built before and maybe could even counter the recent contacted Trimarii. The Minsk carries about 250 fighters and even more in war conditions and is more than able to defend itself from other warships. The crew consists of 2000 men and women and under wartime conditions about 3200 officers and enlisted serve aboard the Minsk. Lead ship of this class was the ERSS Kiev CVS-43 and rolled off the production line in 2119 and successfully took part in the blockade of the rogue colony on Charon. Though the Trimarii did not present a direct danger, the Euro-Russian Confederation, together with the allied North American Alliance, moved in on strategic positions around the Trimarii colony in the Tau Ceti system. The Trimarii have not yet reacted on the large number of warships armed to the teeth around their colony, or haven't yet found it out. Moskwa class Battleship Pjotr Veliky class cruiser
Dude. Awesomeness. Do those turrets pivot and just generally behave *like* turrets in-game? 'cause that would be INCREDIBLE. (I'd love to get a new version of Battlestar Galactica with turrets and Vipers and the whole deal....)
You probably wouldn't be able to do that ingame.. but, another RTS, Homeworld 2, has moveable weapons turrets on many ships, already ingame...
No, there's no rotating turret on these ships. But I think it is possible, that it fires accordingly to the weapons placement (to the front)
EAS_IntrepidNo, there's no rotating turret on these ships. But I think it is possible, that it fires accordingly to the weapons placement (to the front)
it is all you need to do is be specific with hard points.