I was using milkshape to create an intrepid class starship. I applied all the textures, a root node, and two other nodes. But when i tested the ship in Storm 3D it was completely red..... can anyone offer insight as to how this could happen?! NONE of the colorations are sed to red... here's a pic:
and on a totally unrelated note, can anyone tell me how to access MS3D's stock importer? It's not in the tools or importer sections... do i have to download it seperately?
Now that's an easy one: I am pretty sure that a vulcan crew took over and did a paintjob.
Sorry, I know that is no help, but I could'nt resist.....;)
haha it's okay i understand... it was funny anyway
...dont know about the red ship....its an odd one but as for the importer you need to download it (available at A2F) and unzip it into the main folder of MS3d
ok thanks... if one of the light nodes was assigned to a mesh node could that turn it red?
anarchyfan;4962243ok thanks... if one of the light nodes was assigned to a mesh node could that turn it red?
...yeah that would do it lol chech the nodes again. go to the main mesh node and select it ALL the mesh nods should light up 2x check to see if you have more nodes than that. do the same for all the nodes....if you want you can send me the file and i'll see what up...cant promise anything
i have no idea what it was but i reexported the SOD file and the coloration was normal...