ODF files -1 reply

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#1 16 years ago

How do i open ODF files for editing or are they not designed to be edited?? :assimilate:




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#2 16 years ago

Ok listen first select the .odf file you want to edit, then right-click the file and make sure the tick box related to "Read-Only" is not ticked. Open it in Notepad or something similar and then you may begin editing, make sure you know what your doing when it comes to editing, you must have knowledge of what your doing or your ships may not work or worse the game wont run..




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#3 16 years ago

ok cheers.




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#4 16 years ago

ok next question, how do i use the SOD files?? i still don't fully understand them!!




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#5 16 years ago

ok, a .SOD File is the objects model i.e. fgalaxy.sod is the model of the galaxy class starship, SOD is exported from .3dmax file so when the model has been created/finished, it is then exported so then it can easily be installed to armada 2 folder, it basically publishes the model and also attaches a selected mesh (texture) to the model, this is only used if you have 3dmax, and it doesnt come cheap

Next question?




JkerPlay

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#6 16 years ago

I see you found this forum also.

For everyone:

Download WestWorld's Big Book of Modding. It can be found here:

West World's Naval Armada Site This explains how to Mod almost everything in A1 and A2.

Here is a system I found that works pretty good.

Open .ODF files with Notepad and all other text based files with Wordpad. Others include: .SPR, .TT, .CFG, .H, .FRM, .AIP, .TXT, .MAP, Open .SOD with Storm3D Viewer Open .BZN with Map Editor Open .BNK with Rad Video Tools Open .TGA with an advanced graphics program (Paint Shop Pro or similar program)

A1 ships,stations and weapons CAN be added to A2 by adding the missing ODF commands to the ODF (A1 SODs will work in A2 but not the other way around).




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#7 16 years ago

heh hey mate..




Deus1

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#8 16 years ago

WHY DOES MODDING HAVE TO BE SOOOO COMPLICATED?




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#9 16 years ago

Because they dont want unskilled people messing around with there game :/




JkerPlay

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#10 16 years ago

Well anoher reason is there are a lot of variables to control...once you have mastered the basics, you will see why it is as complicated as it is. All of the different variables gives you the ability to affect certain parts of he game without affecting others. Say for instance you want to alter a ship so that less crew die everytime time it gets hit. You could alter every weapon in the game so that they do less damage to that ship (a very long and hard way to do it) or u could alter the ship's statitics (the easy way and a lot less typing). This is just an example. There are many ways to accomplish things, just depends on the desired effect. I try not to think of it as complicated, I think of it as more control I have over the game. If you need any help, I or one of the other experienced modders should be willing to help.