Premonition modding pack....... -1 reply

Please wait...

Major A Payne

The 6th Day

50 XP

7th August 2002

0 Uploads

2,535 Posts

0 Threads

#1 15 years ago

Just as a point of information (and due to the fact I can't remember who it was I made a promise to, to release this), I am in the process of putting together a complete modding pack with this ship. I'm just waiting on some borgified A2 textures so they shouldnt' be to long. This pack should include everything that is required (except perhaps a wireframe as I'm crap at doing them, so there will be a reference image to use instead). I'll also include additional files for A1 model replacement (once I get my mits on some damage textures), plus as complete instructions as possible for adding the unit into either game. This should be done very shortly. Its just a matter of getting the texture files sorted, so stand by.




Flash525

The Carbon Comrade

50 XP

14th July 2004

0 Uploads

15,103 Posts

0 Threads

#2 15 years ago

Thankyou!!! Just to jog your memory:

#10 - The Premonition - Posted by: SupaStarAsh (Member) on 11-09-2004 at 15:45 Seems as the A1 / A2 Premonition is ok-ish... Anyone fancy converting the new one from bridge commander? - A request!! It looks well ace!
#19 - Posted by: MajorPayne (Member) on 11-10-2004 at 02:25 SupaStarAsh. The Premonition model you commented about from BC is quite high in polys (I think its around 6500 or so). I've got a 99% rebuilt version. Its unconverted currently, but if enough people make a request then I'll see what I can do about converting it to cross A1/A2 compatible format, and making a quick release.

#21 - #19 #20 - Posted by: SupaStarAsh (Member) on 11-10-2004 at 06:47 How many people is "enough" If needs be i will start a forum about it because it is a well ace ship, looks magnificent!

and yea, it is lacking in every aspect lol!

MajorPayne: While your at it! is there any possability that you could give it some decent Borg textures 2?

#22 - Premonition in Question - Posted by: SupaStarAsh (Member) on 11-10-2004 at 06:50 http://bridgecommander.filefront.com/file/USS_Premonition;31597

Jus incase nobody knows which one we are on about!

Now tell me thats not an ACE ship!? - and i will shoot you!

#23 - Posted by: MajorPayne (Member) on 11-10-2004 at 13:05 Okay. I'll sort it out over the next day or so. As for new borg textures. Someone else will have to take care of that as texture creation is something which is still beyond me, unfortunately.

and for a Reference: http://armada2.filefront.com/file.potd?ID=27974&action=expand#459337 Cheers for making this! Looks a well ace ship and i can't wait for it to come out. :D For you :beer:




Sherman2

Meh

50 XP

30th October 2004

0 Uploads

1,322 Posts

0 Threads

#3 15 years ago

Major I've done this Premonition on my comp and I'm not trying to stop you but in my opinion:

High poly is good!, High poly is acurate!, High poly is your friend!




MaskedAvenger

beginner modder, etc.

50 XP

27th October 2004

0 Uploads

41 Posts

0 Threads

#4 15 years ago

Can't argue with that




Major A Payne

The 6th Day

50 XP

7th August 2002

0 Uploads

2,535 Posts

0 Threads

#5 15 years ago

Actually the model you converted Sherman2, is Queballs direct BC conversion and not the one I've currently got which is somewhat lower in the poly count.




Sherman2

Meh

50 XP

30th October 2004

0 Uploads

1,322 Posts

0 Threads

#6 15 years ago

thats why I said: High poly is good!, High poly is acurate!, High poly is your friend!

it is Queballs though.




draconis_sharp

error

50 XP

11th July 2004

0 Uploads

806 Posts

0 Threads

#7 15 years ago

Now, in armada 2 a good texture job could be even better than a higher poly model, but I do think we need a new one.




Major A Payne

The 6th Day

50 XP

7th August 2002

0 Uploads

2,535 Posts

0 Threads

#8 15 years ago

Well Queballs is an exceptional model and texture set to say the least, but the original poly count is 9308. My almost completely rebuilt (deflector remains because it looks better than the one I attempted to put on there) version is 2557 polys and a refitted version without the time nacelle on top is 2307 but that one won't be converted at this time. Current status is that the models converted (its size is around 85% of the sovereigns length whcih I think is a correct). I'm still waiting on the borgified A2 textures but I'm not sure how the damage textures will come out.




Flash525

The Carbon Comrade

50 XP

14th July 2004

0 Uploads

15,103 Posts

0 Threads

#9 15 years ago

I thought it was Queballs that you were converting... :(




Porty

Warrior Ant

50 XP

21st August 2002

0 Uploads

505 Posts

0 Threads

#10 15 years ago
Major A Payne(except perhaps a wireframe as I'm crap at doing them, so there will be a reference image to use instead).

If you want a proper wireframe for it mate, send me a suitable piccy & I'll make you one for it!! ;)