To be quite honest, I think that we need one; not just for Armada II, but for Bridge Commander, Starfleet Command, Empire at War, Sins of a Solar Empire (etc). I only bring this up here, as I'm only ever likely to be modeling ships for Armada (out of all the games). I am aware this has been mentioned before, but nothing has ever come of it. I am also aware that there is a very basic tutorial on AFC, though to be honest, that tutorial couldn't be anymore basic if it tried. I'm pretty sure everyone (who has a copy of some modeling program) can create a round saucer-shaped structure, along with two cylinder-shaped nacelles. That is pretty much what this AFC tutorial is all about. We're in need of a more advanced one; and preferably, for MS3D users. I say this for the very simple reason, that most people who have a modeling program, have Milkshape 3D. The amount of things we'd be able to do if more of us knew how to model would be great. We'd have little use for the 'ship request thread', and we'd find ourselves with a damn sight more files. Be them single ship / stations, or complete total conversions. The favour is in our side, all we need is someone (or a group of people) to get together, and write this tutorial. So..... any takers?
I could write one for 3ds Max (and I'm planning to when the summer holiday's start), but have no understanding of Milkshape I'm afraid :(. I do hope than someone can though, more modellers can only be a good thing :nodding:
I will look into it though I'm not promising anything. Perchance a few of us could get together to write one, so that nothing is missing from it?
It seems like tutorials that teach you the basic of using the respective modelling program is more valuable. For example, if one were to write up a detailed tutorial on creating a Romalun warbird would that help someone create a Federation class ship? I don't know, perhaphs. I don't claim to be an expert modeler by any stretch of the imagination but I did try to read as many tutorials about 3D modeling as I could to first understand the basics. As I use Milkshape a lot, I then read tutorials strictly related to making models in Milkshape and thus oriented me to the specific functionality of Milkshape. Oh by the way, here is a link to a lightwave tutorial for building a constitution class starship. Lightwave Tutorial 1 Modeling a Spaceship in 3D Studio Max 3DS MAX Modeling Modeling a Spaceship in 3D Studio Max Tutorial I am sure there are many others out there as well
There are tutorials on the MS3D site, I know I have seen them. But how I learnt was the old fashion way of just trying and trying and asking questions and importing SFC ships and using them as a template and model from them (of course with reduced pollies).
Really thats all one truly needs, if I can do it you guys can certainly do it as I do have difficulties with learning at times, have all my life.
yeah i know why your looking for such a tutorial. i did a little cylinder tutorial with some tips and tricks on Armada2 Tutorials but a tutorial for creating complex ships is too much work for me. You should do what i did, trial and error until it works!