Shielding Idea : A new sheilding system? -1 reply

  • 1
  • 2

Please wait...

kel333

IWL: Klingon Defense Force

50 XP

10th June 2005

0 Uploads

728 Posts

0 Threads

#11 11 years ago

If you're still thinking of it as a special weapon, you could even have different shield settings... Side-by-side buttons (each a separate weapon with higher shield strength, drain time, and level of transparency/static or something for the shield's texture effect) with up to 10 settings? Or, maybe even 5 shield AND 5 variable weapon settings. The end buttons should be rounded on the outside edges, while the middle buttons should be square. Maybe change the gui_global so the buttons are all touching- like it's a single strip, and set the input.map file so you can use the F key to quick select. And make a color gradient from like green to red (indicating power drain) from left-to-right on the button-power-strip. That way, you could choose how much power to set the shields and/or weapons to- and the button setting would be highlighted, so you'd see where it's set. LOL, I was falling asleep when I started this. Anyway, good idea and good luck with it.




Intrepid781

I want to be like Revenge

50 XP

2nd September 2006

0 Uploads

374 Posts

0 Threads

#12 11 years ago

Thats not a bad idea Kel so you could do stuff like in BC and increase shield strength to like 200% when youre facing the borg or some Klingons=p




Dan1025

Adopt, adapt, improve

50 XP

24th February 2007

0 Uploads

1,454 Posts

0 Threads

#13 11 years ago

It would definatly come in handy in a pitched fight with a Cube.




  • 1
  • 2