I recently saw that sin 87 created a mod of the kelvin....which looks great by the way, I had an Idea for it, wet cant impliment it because I know nothing of modding besides piddling with the .odf files. the Idea I had started with this thread on Trek BBS: Facts About Captain Robau - The Trek BBS I think this would be a big hit so here goes. Alter the stats of the Kelvin to cost alot of money, be basically indestructable, and have a special weapon called "Robau's Rage". (Bassically a shockwave that wipes out everything or some high powered beam or torpedo that destroys ANYTHING in one shot. Also give the Kelvin the ability to "Cleanse" a planet in 2 seconds. Name this MOD the U.S.S. Kelvin "BADASS" edition. We at trekbbs would all love this, The only names for the ship should be the Kelvin, Robau, or BADASS. This would be greatly appreciated as I have tried but am not savvy enough to Impliment this mod myself, (nor can I ask sin87's permission) so, how about it, anyone?...esp. sin87?
Alter the stats of the Kelvin to cost alot of money, be basically indestructable,
So essentially a god ship of sorts?
and have a special weapon called "Robau's Rage". (Bassically a shockwave that wipes out everything or some high powered beam or torpedo that destroys ANYTHING in one shot.
And a uber WMD that goes with the godship? Great....
Also give the Kelvin the ability to "Cleanse" a planet in 2 seconds.
I really dont get this? What do you even mean by "cleanse"?
Name this MOD the U.S.S. Kelvin "BADASS" edition. We at trekbbs would all love this... The only names for the ship should be the Kelvin, Robau, or BADASS.
A little overblown now dont you think? Makes it really cheezy in some way.
This would be greatly appreciated as I have tried but am not savvy enough to Impliment this mod myself, (nor can I ask sin87's permission) so, how about it, anyone?...esp. sin87?
Honestly dude, I think this is a terrible idea. I cant speak for everybody at a2files but I absoultely hate the concept of godships like these. Sure it'd be fun for a while, taking out massive fleets in like 5 seconds, but this gets old fast. I would love to help on your "BADASS" Kelvin, but I dont even have any idea on how to create your custom special weapons "Robau's Rage" and "Cleanse" for the game. However, you could easily just crank up the original odf to 99999 at all stats, put hundreds of weapons and call it a win...
I do agree with everything jetfreak said here. and I really get a bad taste in my mouth when I read "cleanse". besides, as we get a lot of "personalised" forum entries lately: why dont you just send that guy Sin 87 a PM?
This mod is more the realization of a joke we have going on in this thread about how awesome Capt. Robau and the kelvin are (Yes I know they prob get blown up 5 min into the movie, thats not the point.) This MOD isnt meant to be taken seriously....as I said, its an optional comedy thing, that I (and several others at trek bbs would love to see and play) thanks.
How cool I just thought it be fun to Google my username & look at what I found (This Thread). Unfortunately that Kelvin model won't be released on Armada as it comes in at around 14,000 polys which is too high for the game as at the most it should be somewhere around 2500 polys. Also I've haven't done any work on that ship in the past month as I've been under the weather a bit & If you use the link below you'll find that I'm experimenting with building a new Connie with 3DS max, though I'll be returning to the Kelvin in the as I hope to release it before the movie comes out. For the time I suggest some else builds a lower poly version that actually is designed for Armada as for the time my works presently are been designed for use in a game like Legacy, while also been built to a higher level so I can get some good kudos that could allow me to enter the CG industry as a pro in the future. Project Link USS Enterprise - STXI - Sin87 - Scifi-Meshes.com
OK yesterday I finally got round to working on my Kelvin for the first time in over a month & right before I went to bed I spent half an hour seeing if I could reduce the model down to a good poly count. I manged to reduce it from 12,000 to just over 5,000 polys so I may do your idea in the near future or at least release a newer proper USS Kelvin that is more than just a kit-bash of a Proxima class. Note the picture is of a older model version & not the reduced poly model, Though the reduced version dose look very similar to this.
The detail on her is amazing, you even got those turrets there.
What's the poly count of that model?
The old model above is around 12,000 while a slightly messy test model I made last night comes in at the 5,000 area, though if I continue lowering it I could possible get it down to around 3,000 polys. For the moment I'm working on the high-res model which can be used on Star Trek Legacy & maybe Bridge Commander. If you want to follow the project I've got a thread at scifi-meshes.com Sin87's USS Kelvin NCC-0514 - Scifi-Meshes.com