Solar Conquest mod -1 reply

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draconis_sharp

error

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11th July 2004

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#1 12 years ago

I've decided to take up a new project. I came up with some basic ideas yesterday and I started in on it today. It will be based on my own fictional universe that I came up with in place of sleep last night. Since I just started today, there's not a whole lot to say about the mod yet, although I have some interesting ideas scratched out in a notebook. What I can say for sure is that it will be an attempt to mate A2 RTS with a more layed back aproach of the 4X strategy genre (eXplore, eXpand, eXploit, and eXterminate)

I have 3 basic ships for what will most likely be called the Terran Empire. The little green dots you may see are supposed to represent the approximate size of a human. ccfflckr3.png




The Joelteon7

The cake is a lie.There is no cake.

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13th November 2004

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#2 12 years ago

I'm all for completely made up things like this and I like the look of the designs; big and chunky. I'll be watching.




wraith_shadow

Stargate Fan

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25th July 2006

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#3 12 years ago

One of them look similar to the BC-304 from stargate. This still looks great. Can't wait to see it completed, or atleast more ships.




usscapital

i'am bored

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21st March 2006

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#4 12 years ago

nooooo not another mod with the terran empire , i think i need to change my mod :p . anyways good looking ships




Lord_Trekie

Nutso

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7th October 2005

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#5 12 years ago

Good looking ships DS, I've probably asked this before but I'll ask again anyway, what program do you use to model?




draconis_sharp

error

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11th July 2004

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#6 12 years ago

Why, 3D Studio Max of course. I probably said it before, but who knows.




Lord_Trekie

Nutso

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7th October 2005

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#7 12 years ago

That's what I assumed it was. I've had 3DS Max 8 for a while now but still haven't actually used it for anything, now maybe I will...




draconis_sharp

error

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11th July 2004

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#8 12 years ago

I use Max 7 myself.

The names I'm using right now are not necessarily permanent at this point. I was thinking about going with Houses or Factions of some sort. I plan for only 3 races, but they'll all have very large tech trees. I personally don't like large tech trees when it comes to RTS games, but I love huge and expansive techs in 4X strategies like Master of Orion 3. I'm taking a lot of the good aspects of both genres in order to keep the technology upgrades fun.




JorDooM

DooM fanatic

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10th May 2006

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#9 12 years ago

Umm... I was planing on making a ship of my own, would Gmax work? Oh, and I do like those ships.




draconis_sharp

error

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11th July 2004

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#10 12 years ago

Gmax is fine for creating ships, but you'll need to export it to a program that can export to .sod format. The only programs I know of that have that capability are 3DS Max 4 and Milkshape 3D. Unfortunately, neither program is free, but both have free 30 day trials.




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