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CanadianBorg

Resistance is futile, eh?

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30th July 2008

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#1 9 years ago

Does anyone know how to create a new animation sprite? I need a sprite that is 11 frames in height and 5 in width, and each frame is 64x64 pixels. I need this for an ongoing project of mine. Does anyone know what to do?




F/\}{I´3$

Illiterate? I'm FahreS

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24th March 2006

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#2 9 years ago

This picture will be 1024x1024 pixel in size, thats a bit huge^^ Try to reduce that to a 512x512 pixel size, dont think that a size between these two would work well. Now go in the sprite folder, if its a weapon sprite open weapon.spr above

@reference=64

#Death Chant sprite wdeathchant wdeathch 0 0 64 64 @sprite_node wdeathchant wdeathchant const (64,64) (1,1,1) billboard

add this line, if its a 1024x1024pxl texture:

@reference=1024

under this reference add your texture:

nameYOUuseFORitINtheODF NAMEofTHEtga 0 0 64 64 @anim=tex5x11




CanadianBorg

Resistance is futile, eh?

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30th July 2008

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#3 9 years ago

Actually, it's a replacement for those inane damage textures. Is it the same process, or do i have to do something else as well?