This is P81s Excelsior Refit. I converted it from BC. As you can see the model is great with every viewer I'm using.
But when I tried it in-game several textures looked like missing. But they aren't missing. I checked it twice and I also put every file in the proper directory again. What's wrong?:uhoh: Please help!
slouching toward nirvana
19th July 2006
Maybe try checking to make sure all the textures are properly saved as .tgas? Although I can't think of why anything would show up in what you're using to view it (Storm3D?) and not in the game... maybe someone who knows more about models may be of more use.
known before as paulhanselluk
26th June 2005
while iam no modder (in the sense of makeing models), it looks like a problem with A2 actually copeing with the graphics not the fact they are missing (I have noticed this myself when editing textures).
Adopt, adapt, improve
24th February 2007
From the look of the pic you're using CV?. Make sure the textures have been properly assigned to the model when exporting. This looks like the same problem that Ragnar is having over at Project Acom, if anyone here can find a solution we'd all be really grateful.
6th February 2005
I am no moddeler and I don't know whats wrong with that. Greathor has already converted that though if your just after the model.
Well looks like your vid card can't read the textures. Check their size and see if making them smaller will help.
Here is an additional information for the problem: As you can see the missing textures are visible in MS3D properly.
@starfox I tried it resizing the textures but nothing happen.
All those textures don't have light maps. Try setting them to noalpha or default tag and reexport the model.
What Lies Beyond...
9th December 2006
Isn't this the same problem that the other P81 excelsior conversion on the site sometimes has? The one with the cool glows on the nacelles and impulse engines?
Yes, there is a similar problem with it.