Texture Problem -1 reply

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Hakuna Matata

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16th February 2009

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#1 9 years ago

ok, so I've begun work on a mod to re-do the fed missions, and have begun with the replacement of the enterprise. I've used K_Merse's century as a base for the enterprise's replacement, it can be found here: Century Class, Star Trek: Armada 2 Downloads, Star Trek: Armada 2 TNG, DS9, VOY and Future

now, I've redone the textures to suit the ship better for what i'm using it for, but the problem is, i get the white. texture-less model in-game. the texture files ARE in the correct place, I musta checked a dozen times.

Help to this problem would be appreciated! :D

PS tell me what you think of the texture redo, its meant to be dark as the SSV Guardian is a section 31 ship




Guest

I didn't make it!

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#2 9 years ago

Did you change the texture names?




insert_name_here

Hakuna Matata

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16th February 2009

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#3 9 years ago

no the texture names are the exact same




Achilles

I stole fire from the lighter!

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13th January 2003

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#4 9 years ago

make sure you set it to decompressed when you save the texture.




wildcard621

You gon' eat yo cornbread???

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29th November 2005

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#5 9 years ago

Sounds like a texture not lining up with the SOD problem. Did you keep the original textures for the Century? Try putting them back in the RGB folder and see if the textures reappear. If they do, then the TGA name is not right on the modified ones.




insert_name_here

Hakuna Matata

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16th February 2009

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#6 9 years ago

the modified textures are the EXACT same name as the originals. the originals work, but the new ones dont... i got some ideas im gonna try, hopefully the'll work




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#7 9 years ago

Did you save them as TGA




insert_name_here

Hakuna Matata

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16th February 2009

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#8 9 years ago

yeah, like i said, all i did was edit them. as in, open up the original files, change some stuff, then save them




insert_name_here

Hakuna Matata

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16th February 2009

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#9 9 years ago

WOO! it works!!! thanks Achilles, i was saving in compressed format cuz it was set to default. i have the working model and textures in game now (see screenies) the only problem is she dosnt move :( im pretty sure its just a simple ODF problem tho, i'll iron it out in a bit. thanks for the help!




Guest

I didn't make it!

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#10 9 years ago

She needs her physics file.




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