The Excalibur Project -1 reply

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Flash525

The Carbon Comrade

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14th July 2004

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#1 11 years ago

So, for a while now, I’ve found myself developing quite a liking for this ship, so much in fact, that I’ve a picture of her in a Transwarp corridor as my desktop wallpaper. Anyhow, whilst it is true that there are already a few Excalibur Class models on A2Files (and quite possibly AFC) none of them match up to the quality seen in the Excalibur model by LC. His Excalibur is on both SFC (Starfleet Command) & BC (Bridge Commander), however is not publicly released for the A2 community, though it has been seen in various PoTD’s, thus some people do have it in game. Regardless, the ship (regardless of which game you get it from, be it SFC or BC) stands at around 11000 polygons, which as the majority of you will know, it very high, and will crumble on Armada I & II (unless your playing the game on a computer within NASA). Anyhow, due to my recent affection for this ship, I decided that it would make a nice Map Unit for Zero Hour. My first action was to e-mail Greathor, hoping that the version he has shown in various PoTD’s is a reduced version, and A2 friendly. However, from the three or four e-mails, PM’s etc I have sent him, none have been returned, thus I’ve taken it upon myself to reduce the 11000 poly version model for Armada usage.

Anyway, a direct picture of the model before I started reducing it:

Spoiler: Show
klagyfdhyv.jpg

I've started already, and it has been quite a job to say the least, most of the polygons are / were on the saucer & nacelles, the nacelles I have sorted (almost halved), though the saucer is proving to be tricky.

Anyway, I'll get another picture up of the reduced version (should be done by the end of the week if I'm lucky) and if I'm feeling in a generous mood, I might just release her on A2Files for you lot to play with ;)




Chiletrek

Warriors from Fluidic Space

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8th August 2004

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#2 11 years ago

Hello: Wow, you are making a very nice work Ash :cool: , I hope you can reduce its poly-count without destroying its look, because I agree with you, this is the best Excalibur I have seen. You deserve a :beer: , and I hope it will help you finish this great model.




Greathor

So say we all

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8th March 2005

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#3 11 years ago

Ah, sorry, haven't checked my emails for a while. I didn't really have to poly reduce it to run it on my computer, so I didn't try :)




Majestic-MSFC

Majestic is thy Name!

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2nd April 2006

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#4 11 years ago

I attempted to poly reduce this ship ages ago.




HMS Frontier

Space The Final Froniter

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31st July 2006

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#5 11 years ago

Tycoon have you tryed sending him a pm at http://www.teamlynxifer.co.uk/bcn/index.php his new name is legacy check this forum out http://forums.filefront.com/showthread.php?t=300637 PS:Seen as your doing a poly reduced verson could you do a none poly reduced verson as well as I think my pc can run it I can run 26 9168 poly ships with out to much laging and seen as the exscalbure class is a large battle ship I wont have that meanly in game at one time




Flash525

The Carbon Comrade

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14th July 2004

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#6 11 years ago
Chiletrek;3571071Wow, you are making a very nice work Ash :cool: , I hope you can reduce its poly-count without destroying its look, because I agree with you, this is the best Excalibur I have seen. You deserve a :beer: , and I hope it will help you finish this great model.[/quote]Thanks. I also believe you'll be wanting this when I'm done (I think it was you that asked me to send it to them before)..?
Greathor;3571086Ah, sorry, haven't checked my emails for a while. I didn't really have to poly reduce it to run it on my computer, so I didn't try :)[/quote]Well, at least I know why I haven't got a reply :lol: Shame that you've not got a reduced version though, however, lucky for you that you've got a PC that can run this :lol:
Majest;3571137I attempted to poly reduce this ship ages ago.
I assume that your attempt failed? [quote=HMS Frontier;3571378]Tycoon have you tryed sending him a pm at http://www.teamlynxifer.co.uk/bcn/index.php his new name is legacy check this forum out http://forums.filefront.com/showthread.php?t=300637
Does he have a reduced version, or are you just giving me his name & links for fun? :lol: [quote=HMS Frontier;3571378]Seen as your doing a poly reduced verson could you do a none poly reduced verson as well as I think my pc can run it I can run 26 9168 poly ships with out to much laging and seen as the exscalbure class is a large battle ship I wont have that meanly in game at one time

If & When I release it, I'll pop the non-reduced version in the file for people like you to use. :)




HMS Frontier

Space The Final Froniter

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31st July 2006

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#7 11 years ago
Tycoon;3571412 Does he have a reduced version, or are you just giving me his name & links for fun? [/quote] [quote=Tycoon;3571412] However, from the three or four e-mails, PM’s etc I have sent him, none have been returned, thus I’ve taken it upon myself to reduce the 11000 poly version model for Armada usage.

No its the name LC goes by now and away of contacting him (only way I know of)




Flash525

The Carbon Comrade

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14th July 2004

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#8 11 years ago

Ah, I see. Thanks! :) Anyway, time for a quick update on the project. Been working on it again today (well, this afternoon) - the morning was spent sleeping and such. But I've managed to get it down to around 7000 polies. I've not finished yet, I haven't taken a single polygon away from the saucer section, I think that is going to be trouble doing from what I've attempted so far, however I've not yet given up. So yeah, we'll defiantly have a 7000 poly version. Just need to get that down to around 5000 and I think I'll be happy.




Chiletrek

Warriors from Fluidic Space

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8th August 2004

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#9 11 years ago

Hello: I reduced its poly-count to 6386. But I lost some details so I'm using the original warp coils (blue lights) and I had to rebuild some details in the stern (that red and green lights), but that was fast to make :D . Even though I did my own version (with hps, strobes,...) I look forward to see your version, I hope it will look far better than mine :nodding:




Flash525

The Carbon Comrade

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#10 11 years ago

6386 is better than what I managed to do. If you've still got the model, I'd like to have a look at it if you don't mind. Maybe I can get a better result using my reduced version, along with yours.