to many mesh's ? -1 reply

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mikemckeon007

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14th January 2008

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#1 10 years ago

im trying to convert anubis's flagship to armada 2 from bridge commander. it has alot of mesh's. when i convert it it just crashes the game. i have converted a few things from bridge commander already. they didnt have 30 or so mesh's like anubis's flagship. is there a limit on mesh's? how do i fix that and still keep the ship looking cool?




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#2 10 years ago

for starters you are going to have to make it into one mesh. As to how I'm not that good with MS3D yet.




mikemckeon007

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#3 10 years ago

i think i now how to do that but will that affect the textures? if so how do i fix that?




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#4 10 years ago

As long as none of the groups they are maped to are changed of dammaged like in poly reduction that shouldnt be a problem




mikemckeon007

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#5 10 years ago

thanks starfox. i got it. you helped alot thank you




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#6 10 years ago

No problem can't wait to see it.:)