Hey people. ive just been messing around with shapes on milkshape, and i have a rough design of the pillar of autumn, shall i continue making it armada worthy? USS_Helena SGPrometheus
My advice on this is, if you want to release it or make it for your own game then by all means, continue. Others will download it. Also don't go poly mad. Even with MS3d its easy enough.
Im interested in seeing some results...
Yes, I aswell in seeing results. I'd be able to provide some technical information for hardpointing.
I've been waiting a long time for a Halo ship, specifically the reinforced Halcyon class (POA Class.).
Could you please post a couple screen shots?
Ok, here are some screens Untexture as i am planning on a nice approach to texturing Poly Count :3000 should be enough
[color=red]From a forum administrator stand point, uploading jpegs will take a shorter amount of time and shouldn't decrease quality too much, or not of any note for the purpose these pics are doing, just showing off the general shape.
From my point of view, nice. J7[/color]
this is what ive been working from
its beautiful, keep the work coming!
i wuld like to see halo ships ive only played the ifrst halo was ther more ships in 2 ?
Yes, there are several new ships in Halo 2.
Nice ship, it looks very close.