AI files help.. -1 reply

Please wait...

Eagle35

Time to call in the Brit

50 XP

21st August 2002

0 Uploads

244 Posts

0 Threads

#1 13 years ago

i was woundering if someone would help me.....

earlier today i was editing the AI's build list files as i wanted to make the Skirmish's harder as they are soo easy these days to win..

when i went to play the game after i edited the files the game just crashes after i select "play game" in the skirmish menu..

question..

does anyone no where i can find the AI files on the CD with out doing a reinstall?




Eagle35

Time to call in the Brit

50 XP

21st August 2002

0 Uploads

244 Posts

0 Threads

#2 13 years ago

actually i just remembered i edited the odf's for some ships aswell... that might be it... have to scan through them all now..




Slider17

I want to be like the Admins

50 XP

15th February 2004

0 Uploads

239 Posts

0 Threads

#3 13 years ago

Well, I don't know about where the files are, but here's what I do. In windows XP, you can have multipal copies of the game installed. Well, to be more specific, you can hae multipal copies on the HD, but not "installed". So, like I have 5 copies of the folder on my HD. One is labeled "modded to hell and back" another just has the dominion mod installed exculsively. Another is labeled "clean/patched" which i just keep for reference. In fact, since it's not modded, it will fit on a cd. And they will for sure if you zip them up. When I want to run a different game, I just go to that folder and hit the exe. :naughty:




Eagle35

Time to call in the Brit

50 XP

21st August 2002

0 Uploads

244 Posts

0 Threads

#4 13 years ago

yer not a bad idea...




Flash525

The Carbon Comrade

50 XP

14th July 2004

0 Uploads

15,103 Posts

0 Threads

#5 13 years ago

Anyone have any idea on how the AI works!? - I need brand spanking new AI for Apocalypse, i was looking through the AI files yesterday and don't have a clue what is what or what does what!

Can anyone help me out with this? or even better - if anyone is up for the Job of making some AI for me i will send you the tech1.tt file so that you know the ships / stations and then you can create them!

Feedback PLEASE!




Eagle35

Time to call in the Brit

50 XP

21st August 2002

0 Uploads

244 Posts

0 Threads

#6 13 years ago

i no that the numbers mean how many to build and at what base etc.. but i cant remember what order they are..




Flash525

The Carbon Comrade

50 XP

14th July 2004

0 Uploads

15,103 Posts

0 Threads

#7 13 years ago

Taken From the AI: Klingon Offensive List: (Not all File) // // Phase I. Base & Yard // "kbase", 1,0, -1, 1, // starbase "kconst", 1,0, -1, 0, // construction ship "kconst", 1,0, -1, 0, // second construction ship "kscout", 1,0, -1, 0, // scout "kmining", 1,1, -1, 0, // mining stations "kturret", 2,1, 4, -3, // basic mining defense "korbital", 1,1, -1, 0, // build an orbital station "kfreight", 3,0, -1, 0, // mining freighter - two freighters for each station "kyard", 1,0, -1, 0, // basic shipyard "kdestroy", 2,0, 4, -2, // Bird of Prey So this means: ship / station name - what is built! what are the numbers??? and the other stuff is what the ship / station is!




Twitch1

The Borg will rock your world!

50 XP

4th December 2003

0 Uploads

319 Posts

0 Threads

#8 13 years ago

Slider I do that too and it's the best idea. There are people trying to have 20 races in one install and wonder why there are problems!Eeeeeek.gif I keep on standard Armada so I have pristine files if I mess something up or need to look at how something was originally.