I've checked all my odf's, sprites, and tech tree files that I have recently modded and everything that I can see so far is absolutely perfect and how it should be. The game will run file for a while and I can build and do everything I need, but at some point, the game just crashes for no reason at all.. I need help because I am in the middle of my first major mod that I am making and I don't want it to crash for anybody else.
My advice on this is to go to your tech trees and disable every ship entry. Then add the file entries for the ships and stations to the starting units, and test each. Once your game crashes then you'll find out exactly what the cause is. Its a very long method of doing it, but a sure fire way of finding a problem. Also disable everything in your AI files as well whether you've modded them or not. Its possible the AI is either researching or building something that your not.
Thanx for the tip. But after about two hours of posting this thread, I realized that it was something the AI was trying to do while the mods I had made on the fed side were working properly.
I was always trying my mods against the romulans and eventually they tried to build the valdores which had a faulty odf file.
As it stands right now, i've got a working 3'rd ship yard under the feds with about 6 ships buildable. I think that's pretty much all I need for them.
Now to see if I can get someone with a little bit better modeling experience to build me a new romulan shipyard for my mod? (HINTHINTWINKWINKNUDGENUDGE)
What I do, when modding, is make a copy of my directory before each session. That way, if I make a mistake, it's ALLOT easier to compare/repair and restore my work, as I always have at least one backup.