Midnight Universe 2.00 Installation In a Modded install -1 reply

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SFC3

HL2: Leak: Mod Fan/Geek

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15th May 2008

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#1 9 years ago

For my mod I'm including the MU Mod, and I want to know if someone could give me install installation instuctions for installing it in a modded install for my mod.. This sounds hard, And I need help.




Dan1025

Adopt, adapt, improve

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24th February 2007

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#2 9 years ago

The installation is pretty much the same as with most mods; just copy across the files you want to use into their corresponding folders in your A2 file, adding any needed sprite entries as you go. If you have any specific problems once you've tried installing I'm sure we can help. One thing I would strongly recommend; MU comes in the form of an auto-installer program, if you have a modded install you're far better off installing the mod into another folder and copying the files across manually.




SFC3

HL2: Leak: Mod Fan/Geek

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#3 9 years ago

I very confused. I have Fahres's NuLites and Project Oranges Mod installed. I and I think it will overwrite stuff. Please, Someone give me some instructions.




Freyr VIP Member

A2Files Staff

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6th February 2005

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#4 9 years ago

What you need to do is point the installer to an empty folder and then do the installation there.

Then open each file that you have modified in your install and copy and paste across the MU entries.

If you'd take some advice, if you only have those two mods from Fahres then install MU and THEN install those mods over the top of MU. To be perfectly honest, I wouldn't care to try and do what your attempting.




StarBlade

www.starbase34.net

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7th January 2006

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#5 9 years ago
Freyr;4961265To be perfectly honest, I wouldn't care to try and do what your attempting.

I have to agree with Freyr. Unless you know precisely what you're changing in each, you have to try it out on two separate installs: one with MU first, then NuLites, with another install having NuLites installed before MU. Even then, there's no guarantee you'll be able to isolate and correct the changes that one makes to the other. FahreS is pretty good about making sure his sprites don't overwrite anyone else's stuff, but MU is a huge package with its own sprite changes. I'd hate to see you lose a whole build of A2 because of some error you can't fix in the process of installing two mods together. The only instruction I can offer beyond that is, "be careful".

:cool:




SFC3

HL2: Leak: Mod Fan/Geek

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#6 9 years ago

Ah damn! Oh well. I'll scrap this idea.