Multiplayer issue, manual IP - internet connection lost -1 reply

Please wait...

Guest

I didn't make it!

0 XP

 
#1 11 years ago

I recently (re-)installed Armada 2, and got a friend to do the same. Both of our games are patched to 1.1. Neither of us have (or want) GameSpy installed, so we've tried setting up a manual IP connection. We've both tried hosting the game, however the result is always the same. Once one of us tries to join the game being hosted by the other, the internet connection belonging to the hosting person goes kaput. Completely dies, and being a dynamic IP we get a new IP assigned after a few moments.

Nothing else is running on either of our ends that is using the network connection. I've tried running Ethereal to watch for any nasty DoS packets, but in fact it doesn't even get that far - even with all of the relevant Armada 2 ports open on my router and forwarding to my computer, no game-related traffic gets through at all. It's as if everything just stops at the router. The same thing happens when I put my machine in the DMZ; the whole connection just drops.

I'd welcome any thoughts on how I could fix, or even diagnose this problem. Both of our machines are up-to-date copies of Windows XP, running on completely capable hardware and broadband (cable/DSL) internet connections. Thanks in advance for any help.




Freyr VIP Member

A2Files Staff

46,875 XP

6th February 2005

11 Uploads

4,275 Posts

0 Threads

#2 11 years ago

rossio;3553538I recently (re-)installed Armada 2, and got a friend to do the same. Both of our games are patched to 1.1. Neither of us have (or want) GameSpy installed, so we've tried setting up a manual IP connection. We've both tried hosting the game, however the result is always the same. Once one of us tries to join the game being hosted by the other, the internet connection belonging to the hosting person goes kaput. Completely dies, and being a dynamic IP we get a new IP assigned after a few moments.

Nothing else is running on either of our ends that is using the network connection. I've tried running Ethereal to watch for any nasty DoS packets, but in fact it doesn't even get that far - even with all of the relevant Armada 2 ports open on my router and forwarding to my computer, no game-related traffic gets through at all. It's as if everything just stops at the router. The same thing happens when I put my machine in the DMZ; the whole connection just drops.

I'd welcome any thoughts on how I could fix, or even diagnose this problem. Both of our machines are up-to-date copies of Windows XP, running on completely capable hardware and broadband (cable/DSL) internet connections. Thanks in advance for any help.

Thats quite an interesting one, especially as your running cable/DSL. You usually have a static IP with those type of connections. Who is your ISP?

The first thing to check is if you have the windows firewall (or any other peice of firewall software) active on both your PC's. Please be aware that allowing a program in the windows firewall does not mean it will work, disable it! Having said that, if your aware of packet scanners I am sure that you will have already have taken this step.

Are you getting any error messages when the connection drops? If not, check if your router logs errors, it might give some indication of what is going on.




Guest

I didn't make it!

0 XP

 
#3 11 years ago

Thank-you very much for the suggestions! I had already attempted to check my router's logs, but for whatever reason my router starts a new logfile every time it gets reset like this, so I could never tell what the last few notices/errors/etc. had been before it went kaput. To remedy this I set up a syslog server elsewhere on my LAN to record the errors from my router, and got the friend to attempt another connection. Same thing happened, whole connection was dropped, new IP assigned, and absolutely nothing in the syslog file to indicate anything was wrong, other than the several lines of "everything is starting back up" messages. No indication as to why it went *down* in the first place. This means that either there are no errors being recorded by the router, or that it's happening so quickly it doesn't have time to send the error to the syslog server.

My ISP is Bell, my friend has a local cable internet provider, both of which provide "semi-dynamic" IPs. Essentially, you'll have the same IP for weeks or months, unless you manually reset your modem, or release/renew on your own. I'm wondering if it might have something to do with the modem not liking the game, but... that still doesn't quite explain why the connection drop happened in both directions.

The program is also "allowed" in Windows Firewall on both of our ends. There are no errors displayed within the game or by Windows (visible upon exiting the game, anyway); in fact, had we not both been on TeamSpeak the first time we tried connecting, we might have gone a very long time before realizing what was happening.

The game seems to play fine in single player mode without adjusting the compatibility mode to Win2000 or Win98, but I might try that just on a whim and observe its effects on multiplayer, after browsing through several other threads on this forum. I guess another step would be to get the game to a third friend, and try to have them connect with both me and the first friend, to at least isolate the source of the problem. Aside from that, I'm very open to any other thoughts or suggestions!




Freyr VIP Member

A2Files Staff

46,875 XP

6th February 2005

11 Uploads

4,275 Posts

0 Threads

#4 11 years ago

As I said below, try disabling the windows firewall instead of just allowing the application you want to use. The windows firewall has a nasty habit of randomly blocking things, though it shouldn't be able to affect your router.

I still don't see why this would happen, its a little bizarre.

I do have one suggestion, try using hamachi to create your own private VPN and then play A2 over it. You can get hamachi from http://www.hamachi.cc/




Guest

I didn't make it!

0 XP

 
#5 11 years ago

Himachi! Brilliant!

I've had the thought in the back of my head for the past couple of years that it would be great if only there existed a program that would emulate a LAN over the internet. Himachi fits the bill with the hassle-free VPN.

Armada 2 worked without a hitch. I'm now considering resurrecting a few other old games that I've previously had network issues with, and testing them with Himachi.

Six stars out of five for a wonderful suggestion - you've made my night. :)




Freyr VIP Member

A2Files Staff

46,875 XP

6th February 2005

11 Uploads

4,275 Posts

0 Threads

#6 11 years ago

rossio;3556902Himachi! Brilliant!

I've had the thought in the back of my head for the past couple of years that it would be great if only there existed a program that would emulate a LAN over the internet. Himachi fits the bill with the hassle-free VPN.

Armada 2 worked without a hitch. I'm now considering resurrecting a few other old games that I've previously had network issues with, and testing them with Himachi.

Six stars out of five for a wonderful suggestion - you've made my night. :)

:D I thought that might work. It dosen't solve the main problem, but as so long as your only playing with friends it will be fine.

You can play games ever from the DOS days over a VPN like this, as every multiplayer game supports some kind of direct connection over a LAN, and once the VPN is running it is effectively your LAN.