1.i edited the properties of the akira to fit with my new kitbash it is working fine but whenever i want to destroy the "akira's" impulse engines and they are almost destroeyd the game just crashes... why? T_T 2.i wanna now how to add "new" properties to a kitbash not only editing the ones alredy on the model...?
i figured out that it not the fault of the impulse engines the game crashes whenever the ships hull is breajing...
I follow teh Moo!
4th November 2003
There's an SDK and MPE section that'll tell you how to add new systems using those programs (which you can get from BCFiles). Or just spend a while looking at the hardpoints of, for example, shuttles, things that don't have too many systems and work out what connects to what and then do a copy and paste job to create a new one. Very rewarding when you've finally worked it out... honest...
yeah i figured it out already but whenever i create a new property and attach it to the model the model is not loading in bc... have i done sth wrong? i don't think so...