Assimilation -1 reply

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EntepriseNCC-1701

Slightly cooler than a n00b

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2nd July 2009

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#11 11 years ago

hmmm sounds good but i belive that too i think is also an addition in the KM1.0 full aswell and also USS Sovreign is right if u want to actualy change n make it appear like its a borg vessel than i think what Sovreign is reccomiending is the best thing to do.




USS Sovereign

Programmer

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4th September 2005

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#12 11 years ago

Wowbagger is the author of the Assimilation Beam script and Wowbagger is a member of BCS-TNG as I am also. Since he doesn't come around very often nowadays contacting him might be tricky.

But I know him, he would give you permission. Of course you must give him proper credit. We at BCS-TNG like to be asked, we've never turned down a request if asked nicely. It is only polite.

So in short, give proper credit and all is good.

Also if you are going to mod, then I'd suggest switching boards as all modders call either BCC or BCS-TNG their homes. If you get stuck you will get very little attention for help regarding modding as mostly we very rarely visit this place.




EntepriseNCC-1701

Slightly cooler than a n00b

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2nd July 2009

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#13 11 years ago

lol but the assimilation beam i belive is also avalible on KM 1.0 full though? i thought it was.




Jb06

Stargate Bridge Productions

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26th September 2006

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#14 11 years ago
EntepriseNCC-1701;4984572lol but the assimilation beam i belive is also avalible on KM 1.0 full though? i thought it was.

KM 1.0 is a compilation of mods, which means the assimilation beam in it is Wowbaggers Assimilation Beam mod.

~Jb06




USS Sovereign

Programmer

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4th September 2005

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#15 11 years ago

It is recommended always reading the readmes. If you had read KM's readme and its documentation you would have known that KM is a mod compilation and it would also be obvious that there is only 1 Assimilation Beam mod currently available for BC.




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