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Beond_The_Grave

Beond The Grave

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26th June 2006

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#1 13 years ago

i recently downloaded the b5 station and was thuroly unimpressed with its weapon coverage so i was wondering if someone could rehardpoint it for me or if someone could tell me how to myself.




*Daedalus

A Phoenix from the ashes

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18th April 2006

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#2 13 years ago

Download MPE for starters, then screw around with it for a bit :p




Beond_The_Grave

Beond The Grave

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26th June 2006

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#3 13 years ago

i searched bc files and onlyfound a tutorial so do u know where exactly i could find it or do i just have to look for a while on google??

Edit: i downloaded sdk which is supposed to have mpe in it but i cant find it. its supposed to be in the tools folder but there are 3 folders: AIEditor- it has alot of .py files in it. AnimOnly- it has an icon of a window but when i clicked it it opened a black window which closed almost as soon as it opened. DamageTool- it has a config redme and a .tga file.

also when i installed it it said that the damage tool didnt instal correctly so i figure its in there but am i looking in the wrong place or did i dl the wrong thing or what??? ty for the help.




Nebula Filer

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20th November 2003

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#4 13 years ago

MPE = model property editor. (just incase)




Beond_The_Grave

Beond The Grave

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26th June 2006

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176 Posts

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#5 13 years ago

so i got the program but it gives me an error message and crashes when i try to load the hardpoint. i accidentaly set .py files to open in wordpad so did that mess it up?????




Nebula Filer

7,083 XP

20th November 2003

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673 Posts

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#6 13 years ago

you have to load the ship nif before the HP




*Daedalus

A Phoenix from the ashes

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18th April 2006

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#7 13 years ago

Did you get my PM?




Beond_The_Grave

Beond The Grave

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26th June 2006

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176 Posts

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#8 13 years ago

yeah me and it made peace and its working right now. what program do i use to make modles???