BC Menus to LCARS Menus ??? -1 reply

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MadJohn

Helm Flunky............Engage!

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17th April 2003

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#11 16 years ago

Here's a few screenies to give ppl an idea of what I had in mind. These are the generic secquence for menues(mostly Helm,XO and Science), selection of any option in screen 1 spawn the following images as a animated sequence. The Top panel being for the extended options for that selection, which (on selection) adds that options main graphic ( Sensors, External View, Ship/Weapons Status ect...) to the Lower (larger) panel. I've tried to keep it as close to the current layout as possible, but would like to group functions; in groups of nine(9) to allow for easear use of the NumPad in game. (Tho it may be possible to allow for multi digit input on the NumPad, I'm not sure yet)

# 7 Cool :bows: I've tried to learn Klingon myself but failed miseribly. But yeh I'll keep you in mind. Tho it might be fun to add Klingon voice files to the current game for those who do understand Klingon(Power Klingon of course)... :smokin:




elminster

Bridge Commander Master HPer

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26th October 2002

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#12 16 years ago

Looks good, however I'd make the selectable LCARS buttons a better contrast color so people won't get confused.




imparanoid

BORG:We are The borgALL:we kno

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17th March 2004

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#13 16 years ago

i have this cd caled ST:TNG Klingon language disc that teaches you the pronouciations and curses but id have to us eit to do any writting or talking cuz i dont have enough time to work on learning it.




MadJohn

Helm Flunky............Engage!

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17th April 2003

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#14 16 years ago

Cool will get back to you on that :deal:




imparanoid

BORG:We are The borgALL:we kno

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17th March 2004

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#15 16 years ago

ok.




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