16th April 2004
When you are done damaging a ship, save the damage. You will have a script named "DamageShip.py", which you can then place in your mission directory (renamed, most likely). After you create the ship, import the script, and call DamageShip.AddDamage(pShip), where pShip is the ship you created. The ship will then be damaged like it was in the tool.
I got the file DamageShip.py but don't know how to call it or where to place it. Can someone please explain it to me??
Please, call me Callum
18th August 2004
[COLOR=red]Erm, i would, but i have the same problem, PLZ HLP US PPL!! wat do u do???[/COLOR]