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DJcube

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30th March 2004

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#11 13 years ago

Wow. That's the best (and most Canon) nebula for BC, is there anything i can help with? (like speculars, phaser/torp textures, etc)




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#12 13 years ago

Hey thanks DJcube :-) and yes speaking about speculars, i do have a problem with them: whenever i try to load one in milkshape i get an "error downloading texture" message!???! any idea why?




DJcube

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#13 13 years ago

speculars just need to be done in photoshop (have a look at others - notmaly getting the normal textures, converting to greyscale and altering the brightness/contrast works), and save it as the texture name with "_spec" or "_specular" after.

Eg:

Normal Texture Name: Nebula1 Specular Texture Name: Nebula1_spec

Normal Texture Name: Hull_glow Specular Texture Name: Hull_spec

And thats all there is to it, you dont need to do anything at all in milkshape.




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#14 13 years ago

hmmm that's exactly what i did but i still get this stupid error - any other idea? btw thats the error message:




DJcube

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#15 13 years ago

You dont use that to load speculars, it not done in milkshape (milkshape cant even do speculars), just by the BC engine.




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#16 13 years ago

ok i got it now, the problem was that i named them ".._spec" insted of ".._specular" -as it was set in the .py thanks anyway! :-)




DarkTau

Sgt. Bullet Hole Monk[AOF]

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18th October 2005

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#17 13 years ago

Hey, Erazoren, I know you talked to Scotchy and all, and I was just wondering if you are close to releasing it? And if Scotchy is close to releasing the Galaxy or Nebula he's working on?




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#18 13 years ago

well i uploaded both of my ships today but i don't know anything about scotchy's progress on his ship




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