Foundation tech -1 reply

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I want to be like the Admins

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24th March 2006

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#1 13 years ago

Ok i've got foundation technologies from kobmaru, this is a piece of the readme of leomdaalder:;) So we add a dTechs part to the ship plugin. Open the ship plugin and look for a line with Foundation.ShipDef. (note the dot at the end). Copy that part plus the part before the first space and paste it to the next line. This part is also known as the “ShipDef line of a ship”. Then add “.dTechs = {}” behind it (with out the “”). I know a ship plugin file is located in scripts/custom/ships but when i open a file there a about 5 Foundation.ShipDef. lines, which one do i use?:rolleyes: Tnx:)


GF makes me horny

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26th February 2004

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#2 13 years ago

[COLOR=Green]Ok, first you need to look at the beggining of the script, or anywhere where you have Foundation.ShipDef.shipname.

You need the shipname.

Then (if you for instance want to add 9000 point streinght Ablative Armour to the Sovereign class) write at the end of the file:

Foundation.ShipDef.Sovereign.dTechs = {"Ablative Armour": 9000} [/COLOR]