Intrepid Class Mod Pack: MVAM (WIP) *Extensive Pics* -1 reply

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blurb23

I take what n0e says way too seriously

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28th November 2004

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#11 16 years ago

Two questions i got:

1) in the pic with the engineering screen, its got a display for 'special' energy... whats that for? 2) and in that same pic, it says that there are no turrets available... huh?




bsilver

I don't spend enough time here

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12th March 2004

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#12 16 years ago

think you could add deployable armor textures like in the Armored Voyager One, to this package also (only on voyager)???




Phoenix_22 Advanced Member

46 and 2, are just ahead of me

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23rd September 2004

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#13 16 years ago

looks good can't wait. Now there is going to be a nice regular and armored voyager on there.




elminster

Bridge Commander Master HPer

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26th October 2002

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#14 16 years ago

Voyager doesn't have deployable armour in this mod.




elminster

Bridge Commander Master HPer

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#15 16 years ago
blurb23Two questions i got: 1) in the pic with the engineering screen, its got a display for 'special' energy... whats that for? 2) and in that same pic, it says that there are no turrets available... huh?

That's to do with ATP.




Guest

I didn't make it!

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#16 16 years ago

I saw in one of the pics there was a button "Alert Code: Blue" and another that said "Emergency Distress Call" and I was wondering if they came with the mod or not.




elminster

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26th October 2002

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#17 16 years ago
gjhrunI saw in one of the pics there was a button "Alert Code: Blue" and another that said "Emergency Distress Call" and I was wondering if they came with the mod or not.

Both mods are by Defiant, and will not be included. Please can we keep on topic, thanks.




Blackrook32 Files Administrator

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5th April 2002

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#18 16 years ago

blurb23Two questions i got:

1) in the pic with the engineering screen, its got a display for 'special' energy... whats that for? 2) and in that same pic, it says that there are no turrets available... huh?

Oy- :lookaround: That's from NanoFX2b and ATP3. Now That I have the two working in tandum on my install. "No Turrets" means "NoTurrets", since I was using an Intrepid Class.

Please, let's try to stay "On Topic".

BR32


"Fortune favors the Bold..."



blurb23

I take what n0e says way too seriously

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28th November 2004

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#19 16 years ago

oh, i thought it had something to do with your mod :)




Blackrook32 Files Administrator

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#20 16 years ago

*UPDATE* 02/11/2005

All of the Hardpoints have been customized for the Intrepid Fleet. I've decided to make some custom torpedos based on Elminster's Common Weapons Pack. These torpedos will be able to have "spread" capabilities. Here is the last of the (WIP's) being worked on...

* Weapons/Projectiles ____________________________

* VoyTorp Spread 3

* Plasma Torpedo Spread 3

* Quantum Torpedo Spread 3

* Type 10 QuantumTorp Spread 4

* Photon Torpedo Spread 4 _____________________________

* Automatic Activation to Warp: This isn't really A "Big" issue with me. You can basically get the same effect by plotting your course manually. You will also have to go back to Impulse Geometry or "Cruise Mode" manually. Just think of this as your "crash course" in Piloting the Intrepid Class.

If Elminster dosen't feel like tackling this aspect, (don't blame you if choose not too, Dude) the Mod can see a early Release, at least by the End of this Month.

Here are more Screen pics of the Intrepid Fleet...

BR32


"Fortune favors the Bold..."