Modding - **Frequently Asked Questions** -1 reply

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Guest

I didn't make it!

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#21 12 years ago

I installed the foundation but... How do i turn on the mutators??

I do everything it says, YET when I put the files into the bc root folder, and load up bcmi, it does not aknowledge they're there.




Nebula Filer

7,083 XP

20th November 2003

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#22 12 years ago

you mean load up BCMP?? it should be pointing to the right bc folder.




Guest

I didn't make it!

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#23 12 years ago

it doesnt!




Nebula Filer

7,083 XP

20th November 2003

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673 Posts

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#24 12 years ago

then point it to the right one.




Guest

I didn't make it!

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#25 12 years ago

It now shows the mutator button but it is disabled (grey, unclickable)!. I am going to go insane!!!!!!




hard_damage

Bring on the Cubes

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1st March 2006

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#26 12 years ago
DylanBradbury;3508822It now shows the mutator button but it is disabled (grey, unclickable)!. I am going to go insane!!!!!!

Some options, like the mutators, are unavailable if you are in the middle of a game.




The C.O

I don't spend enough time here

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2nd June 2003

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#27 12 years ago

What is the best way to port a ship from Armada 2? I want to get the ship in my signature into BC and put it on the request list but, as most requests are, it was ignored~ anyway, as opposed to whinging and insulting all americans for being unable to say "Z" properly (as most people who said it wasn't worth their time were americans) I've decided to ask instead how to do the bastard myself.

I think it comes down to this list of questions:

1. How to port SOD to a BC compatiable format? 2. How to make the model less blocky and more sexy? 3. How to get the textures from the 3 TGA i've got to whatever's required? 4. How to set hardpoints and assign weapons and systems etc? 5. (insert missed or unknown about question here)?

Cheers!




MScott

CGI Rendering and Animation

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20th February 2007

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#28 12 years ago

quote: "as most people who said it wasn't worth their time were americans" First off, Im not sure how it is down under, but up here in the states the pace can get a little hectic at times. But still, that's no excuse for us not to help when we can. Back on topic, you could use milkshape3d chUmbaLum sOft with the import/export plugin Milkshape Nif Importer/Exporter plugins, Bridge Commander Downloads, Bridge Commander Modding Tools to convert the model to nif format. Hope this helps.:cool:




Guest

I didn't make it!

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#29 12 years ago

Hi I was wondering if anyone knew where I can find a tutorial on how to create ship icons. I'm lost




MScott

CGI Rendering and Animation

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20th February 2007

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#30 12 years ago

Not a tutorial, but maybe helpful: http://forums.filefront.com/st-bc-modding-editing/309780-problem-making-icons.html Try doing a search for "making icons" in ST:BC Modding and Editing, good luck.:cool: