Multiplayer Capable -1 reply

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DKealt

GF Pwns Me!

50 XP

17th August 2005

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#1 10 years ago

Hey I was wondering if anyone can help me,

Recently I've been playing some KM1.0 Multiplayer LAN games, but I have my completely different Hardpoints for all of the ships, and i wanted to add them.

The trouble is that it seems that even though I add the same script file, HP, Model and tactical files and everything works, it seems that only the host of the LAN game can use that ship. The other Lan player can still play against it but its just can't be played as.

Does anyone know where im goping wrong or where I can fins dome tutorials on how to make multiplayer compatible ships?




DKealt

GF Pwns Me!

50 XP

17th August 2005

0 Uploads

49 Posts

0 Threads

#2 10 years ago

Update on my own situation now, I've added a few more of my own HP's doing so by...

Keeping the shipfile the same name "Im able to change the filing inside" and placing in my new HP and leaving the plugin file alone

So far the only ship I've trouble with is the Sov, and iv not attempted any other stock ship yet