Repair Beam Modding Questions -1 reply

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Guest

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#1 10 years ago

hey every 1 i was looking on bcfiles and i saw a mod about making shutles luanch from ship so i dlwd it and it worked then i got the idea of making it launch shuttles that have repair beams. Could this work? I dont know how 2 mod so i couldnt do i by myslf. also can disruptors be made 2 heal?




JimmyB76 Filer

ST: Bridge Commander Central Forums Admin

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19th March 2003

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#2 10 years ago

ugh why oh why resurrect a 3 year old thread??? and yes, you can make weapons "heal" by giving them a maxdamage value of a negative number... use the search function here at FF to find out how to change the max damage values on weapons via MPE... this was actually described earlier in this thread...




2x4b524p

I'm too cool to Post

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6th November 2005

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#3 10 years ago

that weapon in tos was the tantalus field, from the books, i think it's first federation technology, just push a button and poof, no more enemy.. Cool Huh

:fart:




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#4 10 years ago

so u can have heal disruptors?




RadioactiveLobster Forum Admin

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#5 10 years ago

Recent posts moved to their own thread


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glenflet

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#6 10 years ago

I could write a script to allow for more suficated healing weapons, i.e. heal a given type of subsystem only, heal different systems at dufferent rates, and garntee all weaponds can heal, etc. I'll make the script up sometime over the next few weeks assuming I get the chance.