STargate mod problem -1 reply

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Guest

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#1 11 years ago

i've installed the nanoFX foundation, the submenu mod, and the future tech mods. but when i select stargate ships in quick battle and try to load, the game just freezes at the "loading" screen. what it do?




MScott

CGI Rendering and Animation

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20th February 2007

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#2 11 years ago

After you loaded these mods did you try to use any other ships in QBR? If you load KM from a clean install you'll get all those mods and a lot more with just one install. I've never had a problem with it that's why it's the main requirement for all my newer QBR missions. Also are you sure you copied all the ship files to the proper directories. One more thing, it's good to load one mod at a time and test that before installing more. If two or more new mods try to edit the same file in the same startup it could quite possibly not work.




NIKIN

Addicted to GF

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22nd October 2006

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#3 11 years ago

well, firstly there is a stargate problems thread

secondly, I had this problem, it means it wasn't installed correctly and either re-install the game or try to copy and paste the stargate ship files again, you might have missed one like I did. If you did what I did then other ships will still work




JimmyB76 Filer

ST: Bridge Commander Central Forums Admin

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#4 11 years ago
NIKIN;3694979well, firstly there is a stargate problems thread

:agreed




Guest

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#5 11 years ago

atp doenst work with nanofx2b even with the fix and new tech doesnt work with mvam




Danny Game Admin

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10th September 2002

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#6 11 years ago

Please stop posting in threads that are weeks old.