Does anyone know if it is possible to set up the hardpoint file so that it possible to control the roll pitch and yaw acceleration independantly? Say you want to increase the roll rate of the ship without increasing the pitch. Or say you want to have the ship to be able to pitch up faster than it can pitch down. Or even set up the acceleration seporate from the deceleration to prevent AI ships from stoping pivoting and accelerating. This would give the game a smoother more cannon feel I think.