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-LoNgHiLL-

-Skipper | Classified-

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26th February 2005

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#1 12 years ago

How can I find the numerical positions of the gun ports for me to place phase cannons?




Dero

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3rd November 2004

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#2 12 years ago

Use SDK to edit hardpoints much more easier! Otherwise open ship/hardpoints ship.py and edit the file manually. But I would realy recommend SDK MPE




-LoNgHiLL-

-Skipper | Classified-

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26th February 2005

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#3 12 years ago

I mean I actually need to find the position on the ship!

I have been modding manually in the pys...

I want to put my phase cannons in the correct place...




Dero

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3rd November 2004

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#4 12 years ago

Like I said...download the SDK from BCfiles. Inside you'll find several tools so as the MPE (Model Property Editor). Run exe, load nif file of the ship, load py file of the ship have fun.




-LoNgHiLL-

-Skipper | Classified-

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26th February 2005

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#5 12 years ago

Still prefer doign it by hand, but the location works...

Anyway to load a skin onto that? Cant find the exact locations with out trial and error...




-LoNgHiLL-

-Skipper | Classified-

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26th February 2005

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#6 12 years ago

Skin = Texture

How can I get away from the white slated model!?




-LoNgHiLL-

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26th February 2005

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#7 12 years ago

Ok, I found a tread addressing my problem...

But it didnt seem to help at all...

Ill move my querys there...