1.4 EOl expansion problems post here -1 reply

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UssDonoghue

Uss_Donoghue - BC Exp Director

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31st May 2003

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#1 13 years ago

Hi there this is the page for all problems with 1.4.

But first I must warn you that there will NOT be any more expansions coming from me or my team. So im afraid dont look out for a 2.0 or a 1.5 or any bug fixes.

Im going to be around for a few months to help with problems but after this I hope other people can help with your problems.

Uss_D




cddjman

I'm too cool to Post

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1st July 2005

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#2 13 years ago

How do we fix the problem where the screen goes black and the whole game crashes when we: start a new game start quickbattle start a new mission? it all works fine during multiplayer though!




Mattyboi

I'm too cool to Post

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16th June 2005

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#3 13 years ago

one thing i have noticed, is that with MVAM actvated, the AI wont attack. I have to deactivate it to hav a proper battle. Im not too bothered as the rest of the patch makes up for it!! great work! but any help would be appreciated!




Jwalworth

They will find the ring

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2nd August 2004

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#4 13 years ago
cddjmanHow do we fix the problem where the screen goes black and the whole game crashes when we: start a new game start quickbattle start a new mission? it all works fine during multiplayer though!

I get the same problem. It is annoying.




U.S.S. Leonhart

I don't spend enough time here

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26th March 2005

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#5 13 years ago

My suggestion is that single player WILL NOT WORK with all mutators on. This will be because I think things like transporters and other aspects like this mess up the running of the game (I've found I can transport to other ship in drydock (lol that can't move or fire though they can warp). I'm sure it said in the readme that for 'SP' deactivate all mutators except the stock ships and maps I think SO CHECK! Even so I don't think it will work and if it did I've tried it using EOL 1.2 and the admiral mode in the final mission is 'a little difficult' shall we say.

The other problems I've had no problems with so far. Because of the intense download it might be that there was a problem with the download or it was the installation (best try installing first because you don't want to mess about downloading again). I helped one guy who had the black problem. HE DIDN'T DELETE THE SHIPS FOLDER FROM HIS EOL 1.3 and so once he did that he at least was able to get the game in to multiplayer.




seawulf

I don't spend enough time here

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2nd March 2003

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#6 13 years ago

this mod is stand alone right? I load the game in quick battle and when i try to fire my photons on any galaxy class ship in this mod, the game crashes instantly..any idea why?




cddjman

I'm too cool to Post

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1st July 2005

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#7 13 years ago
U.S.S. LeonhartMy suggestion is that single player WILL NOT WORK with all mutators on. This will be because I think things like transporters and other aspects like this mess up the running of the game (I've found I can transport to other ship in drydock (lol that can't move or fire though they can warp). I'm sure it said in the readme that for 'SP' deactivate all mutators except the stock ships and maps I think SO CHECK! Even so I don't think it will work and if it did I've tried it using EOL 1.2 and the admiral mode in the final mission is 'a little difficult' shall we say. The other problems I've had no problems with so far. Because of the intense download it might be that there was a problem with the download or it was the installation (best try installing first because you don't want to mess about downloading again). I helped one guy who had the black problem. HE DIDN'T DELETE THE SHIPS FOLDER FROM HIS EOL 1.3 and so once he did that he at least was able to get the game in to multiplayer.

i read the read me 1st thing. I would only ask for help if i tried everything the readme suggested. single player does not work with or without mutators and neither do the other areas of play except multiplayer!:mad:




Skid

I don't post to get attention

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10th April 2003

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#8 13 years ago

Everything works fine, but after using quickbattle for 30 minutes or so, this happened... Every ship ingame lost it's textures except the player ship. The Galaxy in the pic only lost the saucer textures.




USS FireStorm-A

I'm too cool to Post

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10th February 2004

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#9 13 years ago

COOL EXPANSION PACK USS D. !!!! I am having a problem with the Comptuer Controlled Bridge Crew. When i am playing an SP or QB my bridge crew will only fire phasers only never torpedoes. I checked to see if i had the Phasers only thing checked but it wasn't. Now all the other ships will fire there torpedoes but when i try to let my bridge crew do it. All they do is fire Phasers. Now i can fire Phasers and Torpedoes manually. Any suggestions?




Jwalworth

They will find the ring

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2nd August 2004

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#10 13 years ago

Until someone can figure out how to get rid of the black screen and crashes I will stick to 1.3b