AI seems to have gone -1 reply

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MasterWindu

I'm too cool to Post

50 XP

2nd August 2004

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12 Posts

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#1 12 years ago

I've used BC for a while now, and I recently started over to free some disk space. I've reinstalled bridge commander, and am rebuilding it. I've only installed modded scripting files so far, but my AI in quickbattle seems to have stopped. All of my ships dont do anything, except for the MVAM infinity ones. When i do a console readout, It claims there is no module named ATP config. Quickbattle works with ATP1 turned off. Previously in Bridge Commander, I have had compatibility issues with QBR and NanoFX2.0. I found the main way to fix this was to install ATP1 after these 2 mods,and the poblem is usually fixed. Would that have something to do with this? My main mods are MAnoFX2.0, QBR 2.3, ATP1, and MVAM. Many Thanks




blurb23

I take what n0e says way too seriously

50 XP

28th November 2004

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#2 12 years ago

All of the AI except the MVAMs have gone bad? Usually it's the other way around... Try installing the AI mod on BCFiles. That might help out.