After installing BC 1.1 patch, the latest Foundation file, and NanoFX 2.0 BETA, I can not load saved games in progress. The screen goes to black then a windows error pops up saying that stbc.exe has encountered a problem and needs to close. Any idea how to resolve this issue?
Nano FX 2.0 beta breaks SP saves... there is a patch floating somewhere around here...
but you will need to create new saves...
yea i actualy found that out too when i put Nano FX 2.0 Beta under my stress test with the BC supermod lol ok i mean they BC supermod was able to work fine for me but still as Nebula said Nano FX 2.0 Beta does break SP saves.
So you can save SP games in the BC Supermod with Nano FX 2.0 installed?
mvsharpe;4959327So you can save SP games in the BC Supermod with Nano FX 2.0 installed?
No, you can't 1. NanoFX breaks savegames (it is meant for QB/MP, not SP), doesn't matter if there are other mods or not 2. BC Supermod is made for SP but does not work with any other mods.
installing certain mods, like NanoFX2 change files that are used by your old saved games, so the game can't load them. also you might find that NanoFX tends to disrupt the single player campaign, especially when timed events are called, I suggest that if you want to use NanoFX in the campaign you should disable the WarpFX feature, that should solve most, but not all, of these issues.
I'll have to try that, myself. is it only the Warp FX that's the main offending peice of nano?
The issue is that Warp FX creates a time delay that interferes with certain timed events in the campaign. There may be a few other things that do too, but I can't remember any off the top of my head. of course these won't fix your saves, but they should help smooth out the playability of the campaign with NanoFX.